

This console command give peace without any tributes as far as I know. I find this command quite useful since the state of the game there are so many war declarations without actual cause that I just had to find out how it actually worked. You can find a comprehensive list of the IDs of all factions, items, troops, etc. Levels up a building in the "Manage castle" or "Manage town" windowĬampaign.add_building_level JogurysCastle | WallĪdds a random caravan to the player party.Īdds a random companion to the player party.Īdds prisoner Looters to the player if no TroopName is givenĬampaign.add_progress_to_current_buildingĪdds a percentage of progress to a building in the "Manage castle" or "Manage town" windowĪdds a random companion to the player's partyĪdds a random prisoner lord from the game to the player CommandĬampaign.activate_all_policies_for_player_kingdom

XP is not forcibly added but instead calculated normally with the learning rate shown in the character windowĬampaign.add_skill_xp_to_hero Trade 10000 Without arguments, adds 100 xp to all player skills.

Only works if the parties are enemies.įorces AI to defend a specific settlementįorces AI to travel to a specific settlement (not instantly) Makes the player the father of that hero.įorce AI to hunt down and attack the other.
